| Camera Control | | Render Style | |
| + | Zoom in | Shift + A | Show all |
| - | Zoom out | Control + F | Flash selected |
| 1 | Front view (relative to render) | B | Toggle backface |
| 2 | Back view (relative to render) | L | Toggle lights |
| 3 | Right view (relative to render) | T | Toggle texture |
| 4 | Left view (relative to render) | W | Toggle wireframe |
| 5 | Top view (relative to render) | | |
| 6 | Bottom view (relative to render) | Direct Controls | |
| 7 | ¾ view (relative to render) | Delete | Delete selected object |
| 8 | Roll view about axis relative to camera’s axis | Escape | Delete all |
| 9 | Rotate around hot point | Page Down | Move down selected object’s hierarchy |
| 0 | Rotate around hot point | Page Up | Move up selected object’s hierarchy |
| C | Center on hot point | Tab | Toggle widget mode |
| F | Fit on hot point | Shift + F | Grow widget to fit current window |
| H | Move to (0,0,0) | I | Plant selected object at cursor intersection point |
| Shift + L | Toggle camera pivot point lock | M | Move widget in front of camera |
| N | Select next possible camera COA (along last intersection ray) | P | Set active parent to selected object |
| U | Orbit upright camera about hot point | R | WRT reparent selected to active parent |
| Shift + U | Upright camera | Shift + R | Reparent selected to active parent |
| ` | Kill camera move task | S | Reselect last selected object |
| | | V | Toggle widget visibility |
| Undo/Redo | | Shift + V | Toggle COA marker visibility |
| [ | Undo | < | Shrink widget |
| ] | Redo | > | Expand widget |